Annoying Design

redesign the world

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Entries Tagged as 'video games'

Sex appeal, the ’09 Camero, and interactive design

May 28th, 2008 5 Comments

For decades industrial designers have know how to make products desirable and emotional (eg: Kansei Engineering and the sensorial quality assessment method). By infusing basic physiological truths into the design (power, sex, status), you can transform an ordinary utilitarian object into something people crave. Cars are a great example (like this 2009 Camero… mmmm sexy!). [...]

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Games, Community and Music = Future of the Recording Industry

April 28th, 2008 No Comments

Summary: GTA IV is coming so get ready. Rock Band is the future of the record industry. And it’s community is growing. (Plus, Harmonix is hiring a Web designer.) Grand Theft Auto IV (GTA IV) is coming our way, and sales are predicted to be huge. PSFK notes that Rockstar (the makers of Grand Theft [...]

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“Web3D” is coming!! … and I’m married to Feist!

April 22nd, 2008 No Comments

There are some interesting thoughts brewing about a topic called Web 3D, a future vision of the web which resembles Second Life, rather than the 2D browsers we see today. There are lots of reasons why Web 3D could come to fruition, but I want to pose three roadblocks that might prevent that: 3D environments [...]

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