For decades industrial designers have know how to make products desirable and emotional (eg: Kansei Engineering and the sensorial quality assessment method). By infusing basic physiological truths into the design (power, sex, status), you can transform an ordinary utilitarian object into something people crave. Cars are a great example (like this 2009 Camero… mmmm sexy!). [...]
Tag Archives | video games
Games, Community and Music = Future of the Recording Industry
Summary: GTA IV is coming so get ready. Rock Band is the future of the record industry. And it’s community is growing. (Plus, Harmonix is hiring a Web designer.) Grand Theft Auto IV (GTA IV) is coming our way, and sales are predicted to be huge. PSFK notes that Rockstar (the makers of Grand Theft [...]
“Web3D” is coming!! … and I’m married to Feist!
There are some interesting thoughts brewing about a topic called Web 3D, a future vision of the web which resembles Second Life, rather than the 2D browsers we see today. There are lots of reasons why Web 3D could come to fruition, but I want to pose three roadblocks that might prevent that: 3D environments [...]
About
Hi, my name is Ross, and I share ideas and links about how design can help improve the world around us. Drop me a line on Twitter @ROSSPW. Thanks for reading.
Categories
Oldies But Goodies
- Digital Agency Sites Suck April 7, 2008
- Defining Sustainability As Cradle To Cradle Design June 16, 2008
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Average Time Spent on site: 56 seconds.
May 7, 2009
- Sex appeal, the ’09 Camero, and interactive design May 28, 2008
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February 20th: I am going back to school!
February 2, 2012
- Song of the Day: Electric Light Orchestra’s “Without Someone” January 31, 2012
- Content Is King – Bill Gates (1/3/1996) January 19, 2012
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Designing for Documentation vs. Designing for Development
January 10, 2012
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