Yahoo! is doing a major homepage redesign, and here’s a screen cap I came across. Notice how clean and simplified it looks — with very clear sections for different types of user tasks and functionality, and minimal content — it really prioritizes what’s important, and cuts out the clutter. IMHO, this gives Google a competitive [...]
Entries Tagged as 'usability'
Yahoo! Homepage Redeisgn: Reduced Clutter
October 28th, 2008 No Comments
Tags: homepage · redesign · usability · web design · yahoo
Myspace, A Place For CAPTCHAs
August 14th, 2008 No Comments
Using MySpace these days, you come across more CAPTCHAs than you do content. It’s frustrating “solving” these all the time, and sometimes downright ridiculous.
In the words of my former boss, Harley Manning, “You can’t annoy someone into liking your brand.”
Tags: brand strategy · captcha · myspace · social media · usability · user experience
Twitter Gets A Can Of Site Downtime Whoopassss
June 26th, 2008 2 Comments
Twitter, the ever-popular microblogging service, has had major site outages and bugs lately. And the usually enthusiastic Twitter user-base is growing frustrated 140-characters at a time. So if Twitter doesn’t recover soon, they may never recover at all. This site is becoming a great example for companies of how important basic service features are, like [...]
Tags: analytics · consumer adoption · conversations · early adopters · jaiku · pownce · reliability · site traffic · twitter · usability · web trends
Some Thoughts on MySpace’s Redesign
June 18th, 2008 No Comments
MySpace is rolling out their new re-design, as of yesterday, which the brilliant folks at Adaptive Path played a large part in. I’m always impressed by their work, but I was surprised by the screenshots of the redesign I saw on Valleywag who notes:
“When Fox Interactive began interviewing Web designers for the job last [...]
Tags: danah boyd · facebook · fox interactive · friendster · myspace · myspace redesign · scobelizer · social media · undesigned · urban youth · usability · user experience
ETC Lessons: Themed Entertainment Principals
February 15th, 2008 1 Comment
Rummaging through old course notes I took during grad school at Carnegie Mellon’s Entertainment Technology Center, I came across this simple list of “themed entertainment principals.” Whether its a video game, or virtual world you’re building, these three design principals are ones to follow:
Know your story. From the dramatic arc you create, to the details [...]
Tags: design · interactive entertainment · strategy · usability
