Rummaging through old course notes I took during grad school at Carnegie Mellon’s Entertainment Technology Center, I came across this simple list of “themed entertainment principals.” Whether its a video game, or virtual world you’re building, these three design principals are ones to follow: Know your story. From the dramatic arc you create, to the [...]
Entries Tagged as 'interactive entertainment'
ETC Lessons: Themed Entertainment Principals
February 15th, 2008 No Comments
Tags: design · interactive entertainment · strategy · usability
