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	<title>Comments on: What Is The Future Of Design? (Hint: it&#8217;s not the web)</title>
	<atom:link href="http://www.annoyingdesign.org/blog/2008/05/23/what-is-the-future-of-design-hint-its-not-the-web/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.annoyingdesign.org/blog/2008/05/23/what-is-the-future-of-design-hint-its-not-the-web/</link>
	<description>redesign the world</description>
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		<title>By: The Funware Blog @ rmbr &#187; Blog Archive &#187; I couldn&#8217;t agree more</title>
		<link>http://www.annoyingdesign.org/blog/2008/05/23/what-is-the-future-of-design-hint-its-not-the-web/comment-page-1/#comment-144</link>
		<dc:creator>The Funware Blog @ rmbr &#187; Blog Archive &#187; I couldn&#8217;t agree more</dc:creator>
		<pubDate>Thu, 05 Jun 2008 19:24:20 +0000</pubDate>
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		<description>[...] &#8220;The future of design is games&#8221; is an interesting blog post from Ross Popoff-Walker. Pretty well reasoned stuff, IMHO. [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;The future of design is games&#8221; is an interesting blog post from Ross Popoff-Walker. Pretty well reasoned stuff, IMHO. [...]</p>
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		<title>By: Sex appeal, the &#8216;09 Camero, and interactive design</title>
		<link>http://www.annoyingdesign.org/blog/2008/05/23/what-is-the-future-of-design-hint-its-not-the-web/comment-page-1/#comment-133</link>
		<dc:creator>Sex appeal, the &#8216;09 Camero, and interactive design</dc:creator>
		<pubDate>Wed, 28 May 2008 20:15:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.annoyingdesign.org/blog/2008/05/23/what-is-the-future-of-design-hint-its-not-the-web/#comment-133</guid>
		<description>[...] design emotional? Is it purely through the visual treatment? No. Last week I laid claim that the future of design can be found in games. So with that in mind, you can make interactive design emotional [...]</description>
		<content:encoded><![CDATA[<p>[...] design emotional? Is it purely through the visual treatment? No. Last week I laid claim that the future of design can be found in games. So with that in mind, you can make interactive design emotional [...]</p>
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