Archive | March, 2007
Can Sadness Sell?

Can Sadness Sell?

The video game PeaceMaker challenges traditional approaches, by being a game that makes you think. When I worked on the project, our main sell point was this is a “game for peace,” not a game about violence. Electronic Arts, the largest video game company, asked in the 80s: “Can a video game make you cry?” [...]

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